Our annual opening session will be open to the media and all GDC attendees with an Expo Pass Plus or higher. See the latest advancements in Unreal Engine technology and learn what Epic is doing to help all developers be more successful from Epic's founder and CEO Tim Sweeney, CTO Kim Libreri, and special guests. Please note our presentation will once again take place at the Yerba Buena Center for the Arts Theater, 700 Howard Street in San Francisco (adjacent to Moscone Center) on Wednesday, March 20 from 9:30 - 10:30 AM. The presentation will be streamed online at /UnrealEngine on YouTube, Twitch or Facebook.
9:30 AM - 10:30 AM
Speakers: Epic Games founder and CEO Tim Sweeney, CTO Kim Libreri, and special guests
Our annual opening session will be open to the media and all GDC attendees with an Expo Pass Plus or higher. See the latest advancements in Unreal Engine technology and learn what Epic is doing to help all developers be more successful from Epic's founder and CEO Tim Sweeney, CTO Kim Libreri, and special guests. Please note our presentation will once again take place at the Yerba Buena Center for the Arts Theater, 700 Howard Street in San Francisco (adjacent to Moscone Center) on Wednesday, March 20 from 9:30 - 10:30 AM. The presentation will be streamed online at /UnrealEngine on YouTube, Twitch or Facebook.
9:30 AM - 10:30 AM PDT | Yerba Buena Center for the Arts
Speakers: Epic Games founder and CEO Tim Sweeney, CTO Kim Libreri, and special guests
The Epic Games store has launched with an 88% revenue share for developers and publishers. In this session, Epic will walk through the state of the storefront, discuss what to expect in the coming months and answer questions from GDC attendees. This session is intended for developers interested in bringing their commercial games to market via PC digital distribution.
11:30 AM - 12:30 PM PDT | Moscone West #3022
Speakers: Head of Epic Games Store Steve Allison, Director of Publishing Strategy
Sergey Galyonkin, Head of Business Development Joe Kreiner